Water |
|
Hero can not move on it. |
Rock |
|
Hero can not move on it. |
Road |
|
Hero can move over it with full speed. |
Forest |
|
Heroes speed is halved. |
Town |
|
Town where user can start. |
Town |
|
Town where user can not start. |
Artifact |
|
Artifact class 1 |
Artifact |
|
Artifact class 2 |
Artifact |
|
Artifact class 3 |
Artifact |
|
Artifact class 4 |
Gold |
|
Treasure with 1500 - 2000 gold |
Wood |
|
Treasure with 6 - 8 wood |
Rocks |
|
Treasure with 6 - 8 rocks |
Diamonds |
|
Treasure with 3 - 4 diamonds |
Surf |
|
Treasure with 3 - 4 sulfur |
Gams |
|
Treasure with 3 - 4 gams |
Mercury |
|
Treasure with 3 - 4 mercury |
Gold mine |
|
Provide +500 gold / day. |
Wood mine |
|
Provide +2 wood / day. |
Rocks mine |
|
Provide +2 Rocks / day. |
Diamonds mine |
|
Provide +1 Diamonds / day. |
Surf mine |
|
Provide +1 Surf / day. |
Gams mine |
|
Provide +1 Gams / day. |
Mercury mine |
|
Provide +1 Mercury / day. |
Witch Hut |
|
Give 1 skill 1lvl to all visited heroes for free. |
Solar |
|
Give or upgrade 1 free skill to first visiting hero. If skill is already on max level, then it incese random statistic by 1. |
Learning stone |
|
Give 1000 exp once per hero. |
Tower Attack |
|
Give +1 attack once per hero. |
Tower Defence |
|
Give +1 defense once per hero. |
Star Ax |
|
Give +1 spell power once per hero. |
Garden of Eden |
|
Give +10 mana limit once per hero. |
Library |
|
Give +2 of Attack, Defence, Spell power and +20 max mana once per hero of 10lvl. Or hero 8lvl with dyplomaticy 1lvl, or hero 6lvl with dyplomaticy 2lvl, or hero 4lvl with dyplomaticy 3lvl. |
Well |
|
Regenerate mana to full. |
Stable |
|
Incerese hero move on map by 6 to end of week. |
University |
|
Have 4 skills. Visiting hero can buy 1lvl of each of thouse skill for 2000 gold |
Shrine 1lvl |
|
Teach each visiting hero 1lvl spell. |
Shrine 2lvl |
|
Teach each visiting hero 2lvl spell. |
Shrine 3lvl |
|
Teach each visiting hero 3lvl spell. |
Creatures 1lvl |
|
Enemy army with 1-50 units of level 1. Number increase by 10% every week. |
Creatures 2lvl |
|
Enemy army with 1-28 units of level 2. Number increase by 10% every week. |
Creatures 3lvl |
|
Enemy army with 1-20 units of level 3. |
Creatures 4lvl |
|
Enemy army with 1-16 units of level 4. |
Creatures 5lvl |
|
Enemy army with 1-12 units of level 5. |
Creatures 6lvl |
|
Enemy army with 1-12 units of level 6. |
Creatures 7lvl |
|
Enemy army with 1-10 units of level 7. |