|
View Earth |
1 |
2 |
Show content of Witch Huts and Universities in range of max(3,e*power). |
|
View Air |
1 |
2 |
Show Artifacts in range of max(3,e*power). |
|
Magic Arrow |
1 |
5 |
Hit single unit with e*10+power*10 |
|
Bless |
1 |
5 |
Target (or all) allied creature(s) inflict maximum damage (or maximum +1) when they attack. |
|
Dispel |
1 |
5 |
Removes all spell effects from Base: target allied, Advanced: any target, Expert: all creatures and the battlefield. |
|
Bloodlust |
1 |
5 |
Increases attack of target allied creature for melee attacks. Basic: +3. Advanced: +6 Expert: all ally creatures +6 |
|
Shield |
1 |
5 |
Reduces damage taken from hand-to-hand attacks. Basic: Single ally 15%. Advenced: Singel ally 30%. Expert: All allies by 30%. |
|
Stone Skin |
1 |
5 |
Increases defense. Basic: Single ally +3. Advanced: Single ally +6. Expert: All allies +6. |
|
Cure |
1 |
6 |
Removes all negative spell effects from target (or all) allied troop and heals it for (10/20/30 + (power x 5)) health points. |
|
Curse |
1 |
6 |
The targeted (or all) enemy unit(s) deliver minimum or reduced damage when attacking. |
|
Slow |
1 |
6 |
Decreases speed. Basic: Single enemy 25% of normal speed. Advanced: 50%. Expert: 50% all enemies. |
|
Haste |
1 |
6 |
Target (or all) allied troop's speed is increased by 3 (or 5) grids per turn. |
|
Vision |
2 |
4 |
Show unmber of units of Basic: Wandering creatures. Advanced: Enemy Heroes. Expert: Towns. In range of max(3,e*power). |
|
Disguise |
2 |
4 |
Hide information about your units from enemy |
|
Fortune |
2 |
7 |
Increases luck. Basic: Single ally +1, Advanced: +2. Expert: All allies +2. |
|
Weakness |
2 |
8 |
Attack -3, -6, all enemies -6. |
|
Ice Bolt |
2 |
8 |
Inflicts 10,20,50+power*20 damage on a single enemy |
|
Precision |
2 |
8 |
Increases ranged attack rating. Basic: Single ally +3. Advanced: Single ally +6. Expert: All allies +6. |
|
Blind |
2 |
10 |
Prevents any action from being taken by target enemy creature. |
|
Dead-ripper |
2 |
10 |
Inflicts e*10+power*5 damage on all non-undead units |
|
Lightning Bolt |
2 |
10 |
Inflicts 10,20,50+power*25 damage on a single enemy |
|
Frost Ring |
3 |
12 |
Inflicts 15*2^(e-1)+power*10 magic damage on all creatures in area 3x3 except for one in the center |
|
Mirth |
3 |
12 |
morale +1 / +2 / all friend units +2 |
|
Forgetfulness |
3 |
12 |
Prevents use of ranged attacks. Basic: Single enemy. Expert: All enemies. |
|
Misfortune |
3 |
12 |
luck-- or luck-=2 for one/all |
|
Air Shield |
3 |
12 |
Reduces damage taken from ranged attacks by 25% or 50% or all ally units by 50%. |
|
Fireball |
3 |
15 |
Inflicts 15*2^(e-1)+power*10 magic damage on all creatures in area 3x3 |
|
Animate Dead |
3 |
15 |
Reanimates killed undead creatures for 30,60,160+power*50 HP, but not more than at the beign of battle. |
|
Destroy Undead |
3 |
15 |
Inflicts 10,20,50+power*10 magic damage on all undead creatures |
|
Prayer |
4 |
16 |
Increases attack rating, defense rating and speed. Basic: Single ally. Expert: All allies. |
|
Inferno |
4 |
16 |
Inflicts 10*2^e+power*10 magic damage on all creatures in area 5x5 |
|
Frenzy |
4 |
16 |
Change defense in to attack |
|
Fire sheld |
4 |
16 |
Damage every unit attacking unit effected by this spell with power of 20%/25%/30% of attack damage |
|
Meteor shower |
4 |
16 |
Inflicts 25*2^(e-1)+power*25 magic damage on all creatures in area 3x3 |
|
Town portal |
4 |
16 |
Basic: Teleport hero to neares owned town. Here will lose 6 move points. On advanced it will let you chose town to teleport to. On expert here lose only 4 move points |
|
Sorrow |
4 |
16 |
Reduces morale. Basic: Single enemy -1. Advanced: Single enemy -2. Expert: All enemies -2. |
|
Resurrection |
4 |
20 |
Resurrects killed living creatures with 20*2^e+power*50 HP but not more than at the begin of battle. |
|
Armagedon |
4 |
24 |
all trups get 30,60,120 + power*50 HP hit |
|
Chain Lightning |
4 |
24 |
Inflicts 25*2^(e-1)+power*40 magic damage on initial creature and reduced damage on nearby creatures. |
|
Counterstrike |
4 |
24 |
Allows 1 or 2 extra retaliations per round. Basic: Single ally. Expert: All allies. |
|
Magic Mirror |
5 |
25 |
Reflects hostile spells towards a random enemy creature 20% or 30% or 40% of the time |
|
Implosion |
5 |
30 |
Hit single unit with e*100+power*75 |
|
Disease |
6 |
0 |
Decrese unit attack and defense by 2. Cast by zombie only. |
|
Aging |
6 |
0 |
half max hp |